Visit Tunefind for music from your favorite TV shows and movies. Find all 15 songs in Half-Life: Alyx Soundtrack, with scene descriptions. Listen to trailer. Half-Life: Alyx is the first Half-Life game in a very long time, and fans who want to celebrate their return to City 17 might want to listen to the soundtrack on the go. Now, with the first part.
This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki. |
---|
When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements. |
The Half-Life: Alyx soundtrack was composed by Mike Morasky. A few tracks from the original Half-Life soundtrack by Kelly Bailey were reused. Unlike previous Half-Life titles, the music in Alyx is made up of separate audio files that are dynamically pieced and mixed together in-game, akin to Morasky's previous Portal 2 soundtrack. For the official soundtrack release, the game's music was mixed down to standard individual tracks.
The soundtrack is being released in parts over time going along with the in-game chapters.
- Chapter 1, Entanglement was released on streaming platforms on May 4, 2020 and on Steam the following day.
- Chapter 2, Quarantine Zone was released on streaming platforms on June 3, 2020 and on Steam the following day.
- Chapter 3, Is Or Will Be was released on streaming platforms on September 15, 2020 and on Steam the following day.
- Chapter 4, Superweapon was released on streaming platforms on October 8, 2020 and on Steam the following day.
- Chapter 5, The Northern Star was released on streaming platforms on November 19, 2020 and on Steam the following day.
- Chapter 6, Arms Race was released on streaming platforms on November 30, 2020 and on Steam the following day.
The album artwork was created by Valve artist Olly Moss.[1]
This is the first soundtrack in the Half-Life series to be composed by Mike Morasky, who previously co-composed the Portal soundtrack with Kelly Bailey as well as the majority of the Portal 2 soundtrack. In The Final Hours of Half-Life: Alyx, it is stated that Morasky 'spent months' trying to 'imagine what Half-Life would have sounded like' in the time between the release of the original game and Half-Life 2. He listened to 'big beat music, drum and bass, electronica, ambient and industrial music' for inspiration, with songs '..like Nine Inch Nails' Leaving Hope, The Prodigy's Shoot Down and Skinny Puppy's Ghostman' being seen as evocative of the era.[2]
- 1Chapters
Chapters[edit]
Chapter 1, Entanglement[edit]
* = not present in a given soundtrack.
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
01 | * | Exposing Hostile | 2:33 | Does not appear in the retail game | Trailer music used in the Half-Life: Alyx Announcement Trailer. | |
02 | 01 | Valve: Alyx | hlvr_valve_logo_l.mp3 hlvr_valve_logo_ls.mp3 hlvr_valve_logo_r.mp3 hlvr_valve_logo_rs.mp3 | 0:15 | Plays over Valve logo before the main menu. | This track is an edited version of the Valve Software theme music played during the Valve logo movie in all Valve games. In-game, four mixed versions of the Valve theme are played simultaneously at different points, creating an echo, similar to the version heard in The Lab's Valve intro. The full length version of the original track originally appeared in Half-Life as Valve Theme (long version). |
03 | 02 | Coetaneous Entanglement | 8:22 | Entanglement: Over the introduction titles and opening segment of the game. | ||
04 | 03 | Construction Strider | a1_intro_strider.mp3 | 0:27 | Entanglement: Plays when the Construction Strider appears near Alyx's Hideout's second balcony. | |
05 | 04 | Engage. Quell. Inquire. | a1_intro_trek.mp3 a1_intro_trek2.mp3 a1_intro_trek3.mp3 a1_intro_hallway.mp3 | 3:18 | Entanglement: When a Civil Protection city sweep begins and forces Alyx Vance and Olga to flee. | |
06 | 05 | Insubordinate Relocation | a1_intro_world_2.mp3 | 2:08 | Entanglement: Starts playing when Alyx exits the Combine Prisoner Transport. | |
07 | 06 | City 17 Strider | a1_intro_strider2.mp3 | 0:27 | Entanglement: Played during the Strider scene that starts after Alyx climbs to the balcony neighboring Russell's Lab. | |
08 | 07 | Thirty Seven After Six | 2:27 | Entanglement: Played in the apartment room holding the secret entrance to Russell's Lab. | Undistorted version of the track a1_intro_apt_radio.mp3 that is played in-game. Seemingly named after a clock texture seen in the first floor staff kitchen in the Northern Star, frozen at 6:37. | |
09 | 08 | From Here to There in Under a Second | 1:25 | Entanglement: While inside Russell's Lab. | Named after the title of Dr. Kleiner's book. The track seems to be a mix of several 'beepboops' that play repeatedly at various locations in Russell's lab. (Soundfile(s): russel_lab_beepboop_xx.mp3 (01-11) ) |
Chapter 2, Quarantine Zone[edit]
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
10 | 09 | Quaranta Giorni | 6:15 | The Quarantine Zone: Upon exiting the train and first witnessing the entrance to the Quarantine Zone. | ||
11 | 10 | Xombies | a2_pistol_drone.mp3 | 3:15 | The Quarantine Zone: Played at the various locations where Zombies are encountered in the old subway. | |
12 | 11 | Only One | 2:36 | The Quarantine Zone | ||
13 | 12 | Matter of Perspective | a2_hideout_puzzle1.mp3 | 5:18 | The Quarantine Zone: During the floating cardboard puzzle section. | |
14 | 13 | Severed from the Vortessence | a2_hideout_approach1.mp3 | 5:11 | The Quarantine Zone: Tunnel leading to Vortigaunt Hideout. | |
15 | 14 | Is Or Will Be? | a2_hideout_entrance_end.mp3 | 5:05 | The Quarantine Zone: Inside the Vortigaunt Hideout. | Same name as the following chapter, Is Or Will Be. |
Half Life Alyx Combine
Chapter 3, Is Or Will Be[edit]
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
16 | 15 | What Did it Taste Like? | headcrabs_tunnel/a2_tunnels_headcrabs.mp3 headcrabs_tunnel/a2_tunnels_headcrabs2.mp3 headcrabs_tunnel/a2_tunnels_headcrabs3.mp3 | 2:23 | Is Or Will Be: While being introduced to and fighting the Armored Headcrabs. | |
17 | 16 | I Love This Gun | headcrabs_tunnel/a2_tunnels_shotgun_intro.mp3 headcrabs_tunnel/a2_tunnels_shotgun_winch.mp3 headcrabs_tunnel/a2_tunnels_shotgun_bash.mp3 headcrabs_tunnel/a2_tunnels_shotgun_xombies.mp3 | 7:13 | Is Or Will Be: The puzzle where Alyx acquires the Shotgun. | |
18 | 17 | Extra-Dimensional Darkness | headcrabs_tunnel/a2_tunnels_headcrab_hallways.mp3 headcrabs_tunnel/a2_tunnels_headcrab_hallways2.mp3 headcrabs_tunnel/a2_tunnels_headcrab_hallways_dark.mp3 | 6:54 | Is Or Will Be: Plays while navigating the dark hallways of the Drainage Tunnels. | |
19 | 18 | Quantum Cubicles | headcrabs_tunnel/a2_tunnels_maze.mp3 trains/a2_pistol_drums4.mp3 | 4:42 | Is Or Will Be: While fighting through the Zombies in the maze-like area at the end of the Drainage Tunnels. | |
20 | 19 | Infestation Control | a2_drainage_barnacles.mp3 | 0:44 | Is Or Will Be: While walking between the Combine strung up by Barnacles. | |
21 | 20 | Deployed and Designated to Prosecute | drainage/a2_drainage_mhack_intro.mp3 drainage/manhack_b01.mp3 drainage/manhack_b02.mp3 | 2:36 | Is Or Will Be: During the fight with Manhacks outside the drainage tunnels. | |
22 | 21 | B3PbIBONACHOCTb | drainage/a2_drainage_gascans_01.mp3 | 3:41 | Is Or Will Be: Inside the explosive-filled basement of the industrial plant. | Track title is written in faux cyrillic. The real name of it should be 'ВЗРЫВООПАСНОСТЬ' (Vzryvoopasnost'), which can be translated from Russian as 'EXPLOSIVE' or 'EXPLOSION HAZARD'. |
23 | 22 | Anti-Citizen | trains/combine_battle_intro_05.mp3
| 3:07 | Is Or Will Be: During the combat with Combine Grunts outside Fairview Junction. | Is used as the menu track from the Counter-Strike: Global Offensive music kit, Half-Life: Alyx, Anti-Citizen. This was exclusively made available to anyone who purchased a Valve Index VR headset prior to Half-Life: Alyx's release. |
24 | 23 | Tri-Vector Pre-Reverberation | trains/a2_trainyard_combine_cell.mp3 | 1:36 | Is Or Will Be: While exploring the back areas of the junction control room, looking for a spare tank for the Combine Interface there. | Appears in Half-Life as 'Space Ocean,' and Half-Life 2 as 'Echoes of a Resonance Cascade.' |
25 | 24 | Harsh Industrial Train Crash | trains/a2_train_action1.mp3 trains/a2_train_action1b.mp3 trains/a2_train_action2.mp3 trains/a2_train_action3.mp3 trains/a2_train_crash.mp3 | 3:09 | Is Or Will Be: Plays when the junction's console begins malfunctioning, prompting Alyx to switch the tracks manually and crash the Razor Train carrying Eli. | |
26 | 25 | The Advisors | trains/a2_train_post_crash.mp3 | 3:59 | Is Or Will Be: While exploring the crashed train, observing the now-deceased Advisors inside. | |
27 | 26 | Prisoner Pod | trains/a2_train_dad_pod.mp3 trains/a2_train_eli_sight.mp3 trains/a2_train_eli_seq.mp3 trains/a2_train_eli_trouble.mp3 trains/a2_train_eli_reach.mp3 | 2:10 | Is Or Will Be: The sequence where Alyx tries to rescue Eli from his precarious position. |
Chapter 4, Superweapon[edit]
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
28 | 27 | Charger | 0:31 | Superweapon: | ||
29 | 28 | Scanning Hostile Biodats | 2:33 | Superweapon: | ||
30 | 29 | Substation | 3:08 | Superweapon: |
Chapter 5, The Northern Star[edit]
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
31 | 30 | Alien Flora | 3:42 | The Northern Star: | ||
32 | 31 | Alien Fauna | 2:05 | The Northern Star: | ||
33 | 32 | Requiem Vortessence | 1:56 | The Northern Star: | ||
34 | 33 | Lightning Dog | 3:12 | The Northern Star: | ||
35 | 34 | Arachnophobia | 6:15 | The Northern Star: | ||
36 | 35 | Rabid Lightning | 3:12 | The Northern Star: | ||
37 | 36 | Extract. Resonate. Isolate. | 3:23 | The Northern Star: | ||
38 | 37 | Level-5 Anti-Civil Activities | 3:06 | The Northern Star: | This track is named 'Level 5, Anti-Civil Activities' (note the comma) on streaming platforms. |
Chapter 6, Arms Race[edit]
Half-Life: Alyx OST # | Game # | Track title | Filename | Time | Level location | Comments |
---|---|---|---|---|---|---|
39 | 38 | Vortessence Lux | 1:58 | Arms Race: | ||
40 | 39 | Hacking | 0:55 | Arms Race: | ||
41 | 40 | Outbreak is Uncontained | 4:03 | Arms Race: | ||
42 | 41 | Processing Tripmines | 1:55 | Arms Race: | Appears in Half-Life as 'Steam in the Pipes,' and Half-Life 2 and Half-Life 2: Episode One as 'Negative Pressure.' |
Gallery[edit]
Streaming service artwork for Chapter 1: Entanglement.
Steam album artwork for Chapter 1: Entanglement.
Steam album artwork for Chapter 2: Quarantine Zone.
Steam album artwork for Chapter 3: Is Or Will Be.
Tomb raider: tomb of the lost adventurer download free. Steam album artwork for Chapter 4: Superweapon.
Steam album artwork for Chapter 5: The Northern Star.
Steam album artwork for Chapter 6: Arms Race.
References[edit]
- ↑Mike Morasky's tweet on Twitter (June 4, 2020)
- ↑The Final Hours of Half-Life: Alyx, Chapter 13
External links[edit]
- Half-Life: Alyx Soundtrack on Steam
- Half-Life Music Soundtracks on the official Half-Life website
Real world subjects | |
---|---|
Soundtracks | Half-Life · Half-Life: Opposing Force · Half-Life: Blue Shift · Half-Life 2 · Half-Life 2: Episode One · Half-Life 2: Episode Two · Half-Life: Alyx ·The Orange Box · Portal · Portal 2 |
Songs | 'Exile Vilify' · 'Cara Mia Adio (Turret Opera)' · 'GLaDOS' Song' (cut) · 'Still Alive' · 'Want You Gone' · 'You Wouldn't Know' |
Companies | Arkane Studios · Captivation Digital Laboratories · Cloudhead Games · Cryptozoic Entertainment · Electronic Arts · Gearbox Software · Junction Point Studios · Nvidia Corporation · Sierra Entertainment · Sixense Entertainment · Traveller's Tales · Taito Corporation · Valve Corporation · Vivendi Games · Zen Studios |
People | Character models · Production staff · Voice actors |
Other media | Comics:Portal 2: Lab Rat · Randolph the Red-Nosed Turret · Turret Lullaby Development booksandarticles:The Art of Portal 2 · The Final Hours of Half-Life 2 · The Final Hours of Portal 2 · Half-Life 2: Raising the Bar · The Final Hours of Half-Life: Alyx Films:Half-Life: Uplink |
Mascots | Bendy · Mr. Valve |
Other | ApertureScience.com · Canon · Games · Half-Life and Portal universe · Recurring themes · Retcons |
Half-Life: Alyx | |
---|---|
Developer(s) | |
Release date(s) | March 23, 2020[1] |
Genre(s) | |
Mode(s) | |
Platform(s) | |
Distribution | |
System req | Windows 10operating system, IntelCore i5-7500 or AMDRyzen 5 1600 processor, 12 GBRAM, NvidiaGeForce 1060 or AMD Radeon RX 580 video card with 6 GB of VRAM, SteamVR compatible Virtual reality headset |
Engine | |
Series | |
Writer(s) | |
Composer(s) | |
Previous game | |
Next game | N/A |
Half-Life: Alyx is a VR game developed by Valve Corporation, released on March 23, 2020.[1] It is currently available for purchase on Steam and, as the company's flagship VR title,[2] was available for free to the owners of the Valve Index VR headset. It is set five years before the events of Half-Life 2, features Alyx Vance as the player character, and is the first official single-player game in the Half-Life series to feature a speaking protagonist. It is also the first official Half-Life game to feature Steam Workshop support.
- 9Gallery
Plot[edit]
Characters[edit]
- Wallace Breen (Mentioned only)
- Isaac Kleiner (Mentioned only)
Enemies[edit]
- Xen aliens
- Antlions
- Combine forces
Weapons[edit]
Locations[edit]
The game takes place within City 17 with a majority of the time being spent traveling through the Quarantine Zone.
- Quarantine Zone
Development[edit]
After the release of HTC Vive VR headset and The Lab in 2016, both the players and developers themselves could see virtual reality as a promising concept, but were disappointed by the lack of fully-featured high production value games that would take advantage of the technology. After making the decision to fill this role, Valve explored different franchises, concluding on Half-Life and Portal being the most interesting choices. An idea of a multiplayer game was ruled out early in the development because of the limited audience and various other issues. Although Portal 2's assets worked well in The Lab, the developers thought that the gameplay specific to the series, involving constant flinging through space and jumping through portals, would be too disorienting for a VR game. On the other hand, Half-Life's gameplay, being a combination of storytelling, combat and exploration, seemed that many of its aspects could be greatly enhanced by VR.[3]
An initial prototype was made using Half-Life 2's assets, expected to last around 15 minutes. The developers immediately noticed the playtesters experiencing a powerful sense of immersion, driving them to explore the environments and behave in ways unexpected in non-VR games, resulting in three times the initially estimated playthrough time even this early in development.[3]
In February 2017, Gabe Newell confirmed that Valve is working on three VR games.[4] He emphasized that the games were being designed specifically for VR, as several attempts of porting existing titles proved to be uncompelling, and stated that these will be fully-featured games, unlike the previously released technology demos – The Lab and Moondust. One of these games, referred to as the Valve's flagship VR game, was announced during the Index VR headset reveal to be released later in 2019.[5]Half-Life: Alyx was revealed to be the flagship title on November 18, 2019, in the first tweet of Valve’s Twitter account.[2] A trailer was released on November 21.[6]
Achievements[edit]
Half Life Alyx Music
Half-Life: Alyx has 41 achievements.
Soundtrack[edit]
The Half-Life: Alyx soundtrack was composed by Mike Morasky.
Gallery[edit]
Logos and banners[edit]
Promotional poster (concept) by Olly Moss.
Promotional poster (final) by Chris Welch.
Steam portrait.
Complete art used as the official website's background image.
Ditto, mobile version.
Steam header.
Steam hero image.
Steam logo.
Workshop Tools splash screen.
Image included with the name announcement.[2]
Banner promoting the Commentary Update.
Half Life Alyx For Jake
Promotional artwork[edit]
Promotional artwork.
Ditto.
Ditto.
Ditto.
Ditto.
Promotional artwork for the May 2020 issue of Edge.
Roguelands, free and safe download. Roguelands latest version: RogueLands is the fun kid brother of RPGs. One of the favourites of the recent resurgence of 2D. Roguelands download free. Roguelands Free Download PC Game Cracked in Direct Link and Torrent. Roguelands is a galatic multiplayer RPG game.
Screenshots[edit]
The Gravity Gloves.
Ditto, pulling a pistol.
Ditto, pulling a grenade from a Combine Ordinal.
Russell.
Russell's Lab.
Eli Vance.
References[edit]
Half Life Music Download
- ↑ 1.01.1'Half-Life: Alyx, available March 23, 2020' @valvesoftware on Twitter (February 13, 2020)
- ↑ 2.02.12.2'We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time.' @valvesoftware on Twitter (November 18, 2019)
- ↑ 3.03.1The Final Hours of Half-Life: Alyx -- Behind Closed Doors at Valve on YouTube
- ↑Valve is making three 'full' VR games on Eurogamer.net
- ↑Valve to Launch a 'Flagship VR Game' Later This Year on Index and Other SteamVR Headsets on Road to VR
- ↑Half-Life: Alyx Announcement Trailer on YouTube
External links[edit]
- Half-Life: Alyx on Steam
Games, software, and related subjects | |
---|---|
Half-Life game series | Half-Life(multiplayer) · Half-Life: Opposing Force(multiplayer · Capture The Flag) · Half-Life: Blue Shift · Half-Life: Decay Half-Life 2 · Half-Life 2: Episode One · Half-Life 2: Episode Two · Future of the Half-Life series |
Portal game series | Portal · Portal 2 · Peer Review · Perpetual Testing Initiative |
Demos | Half-Life: Day One · Half-Life: Uplink · Portal: First Slice |
Ports | Half-Life ports(Dreamcast · PlayStation 2 · Half-Life: Source · Half-Life Deathmatch: Source) · Portal: Still Alive |
Technology demos | Directed Design Experiments · Get Your Free TVs! · Half-Life Alpha · Half-Life demonstrations · Half-Life 2 demonstrations · Half-Life 2: Lost Coast · Polyrobo · Probe Droid · Source Particle Benchmark |
VR technology demos | The Lab(Postcards · Slingshot · Longbow · Xortex 26XX · Secret Shop · Robot Repair · Solar System · Human Body Scan · Shooter) · Moondust · Aperture Hand Lab |
Cancelled games | Borealis · Half-Life: Hostile Takeover · Prospero · Return to Ravenholm · Shooter · Unannounced Half-Life project · Warren Spector's Half-Life 2 episode |
Other official games | Bridge Constructor Portal · Deathmatch Classic · Half-Life 2: Deathmatch · Half-Life 2: Survivor(Battle Mode · Mission Mode · Story Mode) · Lego Dimensions · Portal Pinball · Portal 2 Sixense MotionPack DLC · Portal: The Uncooperative Cake Acquisition Game |
Compilations | Half-Life: Further Data · Half-Life: Generation · Half-Life: Initial Encounter · The Orange Box |
ARGs | Half-Life 2 ARG · Portal ARG · PotatoFoolsDay ARG |
Third-party games | Black Mesa(Achievements · Soundtrack) · Codename: Gordon · Garry's Mod · Lamarr Goes to the Zoo · Mods · Narbacular Drop · Portal: The Flash Version · Sven Co-op · Tag: The Power of Paint |
Leaks | Half-Life 2 leak · WC map pack · 2016-2017 leak |
Game engines | GoldSrc · Source · Source 2 |
Modding software | Half-Life SDK · Perpetual Testing Initiative · Source SDK · Valve Hammer Editor |
Achievements | Half-Life: Alyx · The Orange Box · Portal: Still Alive · Portal 2 |
Miscellaneous | Alien Mode · Censored versions of Half-Life · Developer commentary · Development of Half-Life 2 · Easter eggs · High Definition Pack · Preliminary Findings · Multiplayer · Music · Pop culture references · Super 8 Interactive Teaser |