Stonehearth



  1. Stonehearth.net
  2. Stonehearth Pizza

This page is still being worked on. Feel free to lend a hand!

Stonehearth has 13 repositories available. Follow their code on GitHub. Summary: Stonehearth is a game of exploration and survival in an epic fantasy setting. Build your town, care for your hearthlings, and defend against marauding invaders.

  1. The Stonehearth Inn & Tavern is a beautiful wedding venue in Vermont. As the first venue to be designed as a Green hotel, Stonehearth also offers amazing accommodation for your guests.
  2. Stonehearth is a full version game only available for Windows, being part of the category PC games with subcategory Emulators.
Stonehearth


The time is there! Your township has grown large enough to get a personalized Hearth, to accompony your beautiful banner. Now choose one and go for it!

  • 2The choices
  • 3Made a Choice?

Basics[edit | edit source]

The basic premise of the Hearth is the next level of Township, giving acces to tier 2 building templates, and providing a nice way of generating extra wealth for your town. It is a resting place for heartlings and when idle at dusk and night, will often sit around it. It has one of the highest appeal scores by far, and makes everybody happy.

The choices[edit | edit source]

Now that you have the option to choose a hearth, you'd do well to slow down a bit and think. A hearth essentaily determines your way and speed of gaining new Hearthlings, and will add a extra number to the daily screen. You have three choices as a township for a hearth, and all shall be explained.

Hearth of Cheer[edit | edit source]

The most happy of happy Hearths, only a town that can keep its citizens fed and entertained can achieve its full potential!The Cheer hearth provides a different daily bonus, that can be ranging from a novelty to a impressive save. These boosts are listed as followed:

icondescriptioneffect
ExampleExampleExample
ExampleExampleExample
ExampleExampleExample

Thus, keep those hearthlings happy and those boosts coming!

Hearth of the Makers[edit | edit source]

For those who want to exploit Heartstone's trading mechanics to grow, this is a fine option. The hearth of the makers acually has nothing to do with crafting directly, but it has a special property: it turns into a bank! The Hearth provedes intrest on gold in storage, up to 300 extra gold a day, and boosts your net value by your money. this can go out of control fairly quickly, if your township is set up with the neccesary crafters to keep coin coming in. But beware of pesky goblin raids, who will now directly affect your net value.

Hearth of Glory[edit | edit source]

When you have confidince in janky heartstone combat mechanics or just like the combat music, the Hearth of Glory is a good option. It provides net value by way of defeating waves of undead. These waves can be summonend at any time, one level after the next and dont affect story progression. Each level of the Hearth, stated on it, will raise your Net value by 100 permanently. When your township has 20+ members and rescources to spare, you could challenge the waves repeatedly in an area where there are turrets and traps set up, and gain massive amount of undead loot in a short time, like bars and ores. A good late game alternative to mining, if you're up for it. Enemies in the waves:

Waveenemiestotal Health
1Zombie x1200

Made a Choice?[edit | edit source]

Now that you've chosen your hearth and future, you will need to earn it. Unlike the Banner, which is just to start up, the Hearth has some requirements to be able to be activated.

Hearth of Cheer[edit | edit source]

The Hearth of Cheer's requirements require the least amount of time and effort. It requires to have all citizens be content with their lives, while having 5 Merry citizens and 20 pieces of prepared food. The food can be anything, as long as it's made by a cook.The only Job requirement for this Hearth is a cook, if you can keep your citizens happy.

Hearth of the Makers[edit | edit source]

The Makers Hearth is trading. Thats it. You need to have at least 500 gold in the stockpile at any given time, and you need to have at least 10 Excellent quality items in your town/stockpile. The other two requirements require you to have at least spent 1000 gold on trade and earned 2000. This is quite intensive at this stage, as you are not fully ready yet with all your heartlings and trade strategies. Usually, this one is finished at around 13 to 14 heartlings.

Hearth of Glory[edit | edit source]

This thing. THIS THING. Why does it have to be so hard? Buckle up, because this is the late game hearth, and it will task you. There are five, yes, five, requirements to activate this Heart, from which the most simple one is keeping a stock of 20 small healing tonics. Easy enough to do while leveling a herbalist, but the second one is having 5 Heavy bandages. A heavy bandage is a lvl 5 herablist item, so thats a lot of work, and requires a weaver and a farmer to gain its raw materials. Then there is the combat group requirement, and Rayya's are going to have it bad here. It requires one footman, one Knight and one Archer, all at level three. This isn't so bad, until you realize that Rayya's need to go trough their entire job tree for this, as bow's are made by a lvl 4 carpenter, and Rayya's children need a mason and a blacksmith first, both competantly leveled. The class levels themself aren't that hard, as you naturally gain them, but its the process of obtaining those specific items that is hard. Expect to finish this one on avarage by 16+ heartlings.

Preparing for the Future[edit | edit source]

Now that you have your hearth all done and dandy, it is time to exploit its benifits and reap those juicy rewards, you've earned them. Now to get the mini goal of 20+ heartlings for the next tier upgrade.

Trivia[edit | edit source]

  • At dusk, a worker hearthling will light the hearth, consuming 1 wood resource in the process.
  • For the combat hearth, you can exploit spawn mechanics to make waves last less than 1 second. Place traps with 1 block differences around the heart, and when everything's ready, summon it. The spawned undead will spawn on the traps and instantly die.
Stonehearth
Retrieved from 'https://stonehearth.gamepedia.com/Hearth?oldid=9540'
Radiant Entertainment, Inc.
Subsidiary
IndustryVideo games
Founded2011; 9 years ago
Founders
  • Tom Cannon
  • Tony Cannon
Headquarters,
US
  • Tom Cannon
  • (president, CEO)
  • Tony Cannon
  • (CTO)
Products
ParentRiot Games (2016–present)

Stonehearth.net

Radiant Entertainment, Inc. is an American video game developer based in Los Altos, California. Founded by twin brothers Tom and Tony Cannon in 2011, the company has developed Stonehearth, a city-building game, which was released in July 2018 after three years in early access. Radiant was acquired by Riot Games in March 2016 and Radiant's second game, Rising Thunder, was canceled during its alpha phase. The game was later replaced by a freeware 'community edition' in January 2018.

History[edit]

Radiant Entertainment was founded by twin brothers Tom and Tony Cannon. They had previously launched the Evolution Championship Series (Evo), an esports tournament for fighting games, and developed GGPO, a fighting game middleware platform. They were most recently employed as software engineers for VMware but quit their jobs in 2011 to develop video games full-time, founding Radiant in Los Altos, California.[1][2][3] The studio launched a crowdfunding campaign via Kickstarter for Stonehearth, a city-building game, in 2013, initially seeking US$120,000. The funding concluded one month later with a total of $751,920 pledged by backers.[4][5]Stonehearth was made available in early access in June 2015 and released in July 2018, although some development goals from the Kickstarter campaign were left unfulfilled.[6][7] In a June 2015 round of seed funding, Radiant raised $4.5 million from investors Andreessen Horowitz, London Venture Partners, and General Catalyst.[8]

Radiant's second game, Rising Thunder, was announced in July 2015.[9][10] It was a fighting game created by Seth Killian, who had joined the studio after departing Santa Monica Studio.[11] A 'technical alpha' was opened to a handful of players at the end of the month and to the general public in August.[12][13][14] On March 8, 2016, Radiant announced that it had been acquired by Riot Games, the developer of League of Legends, for an undisclosed sum.[15][16][17] Alongside the acquisition, Rising Thunder was canceled and consequently shut down later that month.[18] The development team behind Rising Thunder was re-allocated to a new, unannounced project.[19] A freeware version of Rising Thunder, dubbed the 'community edition', was released in January 2018 with open-source servers.[20]

In August 2019, Tom Cannon announced that Radiant was developing another fighting game, revealed in October to be set in the League of Legends universe and codenamed 'Project L'.[21][22]

Games developed[edit]

YearTitlePlatform(s)
Canceled in 2016Rising ThunderMicrosoft Windows
2018Rising Thunder: Community EditionMicrosoft Windows
StonehearthmacOS, Microsoft Windows
TBAProject LTBA

References[edit]

  1. ^Narcisse, Evan (April 30, 2013). 'They Changed Fighting Games, Now They're Making Something New'. Kotaku. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  2. ^Wawro, Alex (June 25, 2015). 'Stonehearth studio nets $4.5M to keep making PC games'. Gamasutra. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  3. ^Hillier, Brenna (April 30, 2013). 'EVO founders Kickstart first game, Stonehearth'. VG247. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  4. ^Devore, Jordan (April 29, 2013). 'Evo founders launch Kickstarter for new game Stonehearth'. Destructoid. Archived from the original on May 7, 2016. Retrieved July 7, 2018.
  5. ^Vandell, Perry (June 3, 2013). 'Stonehearth Kickstarter gets successfully funded, and then some'. PC Gamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  6. ^Fillari, Alessandro (June 6, 2015). 'Stonehearth is out now on Steam Early Access'. Destructoid. Archived from the original on May 21, 2016. Retrieved July 7, 2018.
  7. ^Wood, Austin (July 6, 2018). 'Stonehearth's development will end this month, without meeting all its Kickstarter stretch goals'. PC Gamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  8. ^Weber, Rachel (June 25, 2015). 'Radiant Entertainment raises $4.5m in seed funding'. GamesIndustry.biz. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  9. ^Leone, Matt (July 20, 2015). 'Rising Thunder is a new fighting game from Seth Killian'. Polygon. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  10. ^Brown, Fraser (July 21, 2015). 'Rising Thunder is a F2P fighting game for PC from the founders of EVO'. PCGamesN. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  11. ^Wawro, Alex (July 20, 2015). 'Seth Killian joins Radiant to pitch in on new F2P fighting game'. Gamasutra. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  12. ^Rignall, Jaz (July 31, 2015). 'Rising Thunder Technical Alpha Opens'. USgamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  13. ^McWhertor, Michael (August 10, 2015). 'Fighting game Rising Thunder's alpha is now open to all'. Polygon. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  14. ^Wilde, Tyler (August 10, 2015). 'The Rising Thunder technical alpha is now open to all'. PC Gamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  15. ^McWhertor, Michael (March 8, 2016). 'Riot Games acquires Rising Thunder and Stonehearth studio Radiant Entertainment'. Polygon. Archived from the original on June 26, 2018. Retrieved July 7, 2018.
  16. ^Sinclair, Brendan (March 8, 2016). 'Riot acquires Radiant'. GamesIndustry.biz. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  17. ^Williams, Mike (March 8, 2016). 'League of Legends Publisher Picks Up Stonehearth/Rising Thunder Studio'. USgamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  18. ^Wawro, Alex (March 8, 2016). 'Acquired by Riot, Radiant shuts down Rising Thunder'. Gamasutra. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  19. ^Chalk, Andy (March 8, 2016). 'Riot Games acquires Radiant Entertainment, Rising Thunder no more'. PC Gamer. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  20. ^Bailey, Dustin (January 18, 2018). 'The free, open source edition of cancelled fighter Rising Thunder is now available'. PCGamesN. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  21. ^Romano, Sal (August 2, 2019). 'Riot Games and Radiant Entertainment developing new fighting game'. Gematsu. Archived from the original on May 18, 2020. Retrieved July 4, 2020.
  22. ^McWhertor, Michael (October 15, 2019). 'League of Legends fighting game is Riot's 'Project L''. Polygon. Archived from the original on December 8, 2019. Retrieved July 4, 2020.

Stonehearth Pizza

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Radiant_Entertainment&oldid=980482518'